| Author |
Thread Statistics | Show CCP posts - 21 post(s) |

Infinity Ziona
Cloakers
2062
|
Posted - 2014.04.01 20:56:00 -
[1] - Quote
Changes look great. One thing that perhaps wasn't mentioned but being looked at or maybe could be looked at is the issue with light drones rubber banding on inties and other super fast ships? Want to make billions a week solo running combat sites in null sec? -á Read my Exploratation Guide here -> https://forums.eveonline.com/default.aspx?g=posts&t=309467 |

Infinity Ziona
Cloakers
2062
|
Posted - 2014.04.02 09:33:00 -
[2] - Quote
I think it'd be nice if battleships got a boost in drone bay size. Seems rather silly a cruiser like the Stratios has around 400 m3 while the Megathron has 75. I think all battleships should be able to hold a full flight of each drone size. Bandwidth should be the limiting factor for them imo. Want to make billions a week solo running combat sites in null sec? -á Read my Exploratation Guide here -> https://forums.eveonline.com/default.aspx?g=posts&t=309467 |

Infinity Ziona
Cloakers
2063
|
Posted - 2014.04.02 11:29:00 -
[3] - Quote
seller1122 wrote:I'm sure its must have been mentioned else where in the thread but i do not believe this cause caldari or amarr drones to be used more.
The issue is the gall are best for dps and the mintar are best for speed, there is never really a situation where you'd need to go for a mid-ground solution.
Ideally you would want to make the ammar drones identical to the mintar ones but using em instead of explosive and you would want to be make the caldari ones identical to the gall except kinetic. That way you would have a true choice of damage types to be dealing based upon your situation.
This is pretty true. Although unless you have the ability to carry multiple types of drones (which we used to be able to do) thermals going to be the preferred option over kinetic.
Want to make billions a week solo running combat sites in null sec? -á Read my Exploratation Guide here -> https://forums.eveonline.com/default.aspx?g=posts&t=309467 |

Infinity Ziona
Cloakers
2064
|
Posted - 2014.04.02 15:59:00 -
[4] - Quote
[Ogre II - Fit it Yourself]
High
[Empty]
Mid
[Empty]
Low
[Drone Damage Amplifier II ] [Drone Damage Amplifier II]] [Overdrive Injector System II]
Wouldn't that be cool :) Wishful thinking but would be sweet to customize your drones from the inside of the drone rather than the ship itself.
Want to make billions a week solo running combat sites in null sec? -á Read my Exploratation Guide here -> https://forums.eveonline.com/default.aspx?g=posts&t=309467 |

Infinity Ziona
Cloakers
2064
|
Posted - 2014.04.02 16:05:00 -
[5] - Quote
Grath Telkin wrote:Sorry Fozzie this change sucks for anybody grinding structures, I'm 100% not 'doing it wrong', you're nerfing the supers DPS output and forcing them to tank less so putting them in more danger while increasing the weapon system risk because CCP refuses to do anything about ISBoxer since its feeding them subs, which amounts to every fight haviing 40+ bombers being ran by 6 guys (totally ok though right, i mean any kind of botting that feeds subs to our little icelandic company can't be all bad right?).
So try not to tell me I'm doing it wrong when you seem to have zero understanding of the current 0.0 meta.
Stop adjusting the things for how you think the game will be played and adjust it based on how its actually being played.
People are actually using ISboxer to death, and you are actually making the supercarriers more vulnerable to it. I guess the end result is supposed to be everybody grinding structures in bombers because you're seriously limiting the options on what people are willing to deal with as far as structure grinding goes.
Why can't you guys get that SOV sucks to deal with, you used to be players, how hard is it to just not screw with the things that allow us to limp through this terrible set of game mechanics without making it worse? Thats a bad thing? Nope its a good thing. If you don't like risk you're playing the wrong game. Want to make billions a week solo running combat sites in null sec? -á Read my Exploratation Guide here -> https://forums.eveonline.com/default.aspx?g=posts&t=309467 |

Infinity Ziona
Cloakers
2070
|
Posted - 2014.04.03 04:51:00 -
[6] - Quote
Promiscuous Female wrote:Grath Telkin wrote:Sorry Fozzie this change sucks for anybody grinding structures, I'm 100% not 'doing it wrong', you're nerfing the supers DPS output and forcing them to tank less so putting them in more danger while increasing the weapon system risk because CCP refuses to do anything about ISBoxer since its feeding them subs, which amounts to every fight haviing 40+ bombers being ran by 6 guys (totally ok though right, i mean any kind of botting that feeds subs to our little icelandic company can't be all bad right?).
So try not to tell me I'm doing it wrong when you seem to have zero understanding of the current 0.0 meta.
Stop adjusting the things for how you think the game will be played and adjust it based on how its actually being played.
People are actually using ISboxer to death, and you are actually making the supercarriers more vulnerable to it. I guess the end result is supposed to be everybody grinding structures in bombers because you're seriously limiting the options on what people are willing to deal with as far as structure grinding goes.
Why can't you guys get that SOV sucks to deal with, you used to be players, how hard is it to just not screw with the things that allow us to limp through this terrible set of game mechanics without making it worse? heaven forbid you need to run a small antisupport wing to fend off bombers hint: bombers need to come within 30km of whatever they are bombing 45km Want to make billions a week solo running combat sites in null sec? -á Read my Exploratation Guide here -> https://forums.eveonline.com/default.aspx?g=posts&t=309467 |
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